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Mario & Luigi: Partners in Time

January 22, 2010

in Nintendo DS

description Mario & Luigi: Partners in Time

Mario & Luigi: Partners in Time, known in Japan as Mario & Luigi RPG 2×2 (マリオ&ルイージRPG2), is a console role-playing game developed by AlphaDream and published by Nintendo for the Nintendo DS handheld game console in 2005. It is the fifth game in the Mario RPG series, and is the sequel to Mario & Luigi: Superstar Saga for the Game Boy Advance. A successor to the game, Mario & Luigi: Bowser’s Inside Story, was released in Japan on February 11, 2009, and in the US on September 14, 2009.

Although the sequel to Superstar Saga, the game’s plot is unrelated to that of its predecessor, with an emphasis on the time-traveling theme, which involves the protagonists traveling between the past and present of the Mushroom Kingdom. The adventure follows Mario, Luigi, Baby Mario, and Baby Luigi as they search for Princess Peach, who has been abducted by an alien species known as the Shroobs. The gameplay centers on the co-operation between the quartet, who must use their specific qualities and skills to solve puzzles and thus progress through the game. Partners in Time features multiple role-playing game elements, but with a turn-based battle system focused on timing accuracy.[

Partners in Time was positively received by the media, gaining an aggregate score of 85.80% from Game Rankings and a 86 from Metacritic. Like its predecessor, the game was praised by critics for its characterization and comical style, as well as its use of the DS's dual screen.

Gameplay

The gameplay of Partners in Time, with an emphasis on role-playing games elements and co-operative puzzle solving, is similar to that of its predecessor, although gameplay differences exist between the games. For the majority of Partners in Time, the overworld of the game is presented on the DS's touchscreen, while a map is present on the top screen, showing relevant information such as the location of each character and save albums. Additionally, the perspective changes when battling or accessing the inventory, and when the quartet is separated into two pairs, in which a pair is visible on each screen.

rominfo Mario & Luigi: Partners in Time

Developer(s) AlphaDream
Publisher(s) Nintendo
Designer(s) Hiroyuki Kubota
Chihiro Fujioka
Composer(s) Yōko Shimomura
Series Mario & Luigi
Platform(s) Nintendo DS
Release date(s) NA November 28, 2005
JP December 29, 2005
EU January 27, 2006
UK February 10, 2006
AUS February 23, 2006
Genre(s) Console role-playing game
Mode(s) Single-player
Rating(s) CERO: A (All ages)
ESRB: E (Everyone)
OFLC: G
PEGI: 3+
Media 512-Megabit card

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{ 1 comment… read it below or add one }

1 saher1161 December 29, 2010 at 11:01 am

hallo

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