Luigi's Mansion

Luigi’s Mansion

February 10, 2010

in Nintendo GameCube

description Luigis Mansion

Luigi’s Mansion (ルイージマンション) is an action-adventure game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan on September 14, 2001, in North America on November 17, 2001, and in Europe on May 3, 2002. The game was a launch title for the GameCube, the first launch title for a Nintendo system without Mario as the lead character.

The game takes place in a haunted mansion, which Luigi won in a contest he did not enter. He told his brother to meet him there to celebrate his victory. But however, He is searching for his brother Mario, who came to the mansion earlier, but went missing. To help Luigi on his quest, an old professor named Elvin Gadd has equipped him with the “Poltergust 3000″, a vacuum cleaner used for capturing ghosts, and a “Game Boy Horror”, a device used for communicating with Gadd.

Luigi’s Mansion was relatively well-received by reviewers, despite being criticized for its short length. The game has sold over 2.5 million copies, and is the fifth best-selling Nintendo GameCube game in the United States. It was also one of the first games to be re-released as a Player’s Choice title on the system.

In Luigi’s Mansion, Professor E. Gadd arms Luigi with two of his inventions: the Poltergust 3000 (a parody of the Proton pack) and the Game Boy Horror. The Poltergust 3000 is a high-powered vacuum cleaner designed for capturing ghosts (a lά Ghostbusters) and to gather treasure. To capture ghosts, the player must first shine Luigi’s flashlight at them and stun them. This makes them show their heart, and gives Luigi a chance to suck them up into the Poltergust 3000, steadily reducing the ghosts’ hit points to zero, at which point they can be captured. The ghosts remain in the modified vacuum cleaner, although certain more advanced ghosts, named “Portrait Ghosts”, are extracted and put back into their portraits after a process at the end of the game’s four areas. When these paintings are made, they are stored in the gallery in Professor E. Gadd’s laboratory. Later in the game, Luigi locates three medallions which allow him to expel fire, water, or ice from the Poltergust 3000. These elements are needed to capture certain ghosts.

The Game Boy Horror is a portable device that allows Luigi to investigate items in the mansion to find out what they are, and a functionality that indicates if a Boo is in the room and how near Luigi is to it. It also contains a map of the mansion and lets Luigi contact Professor E. Gadd and vice versa. Spread throughout the mansion are dark rooms containing ghosts, and when Luigi clears a room of all its ghosts, the lights come on and a chest usually appears. These chests can either contain keys, money, or element medallions. Whenever Luigi finds a key, his Game Boy Horror automatically indicates which room it will unlock. Its design resembles that of a Game Boy Color.

Once King Boo, the final boss of Luigi’s Mansion, is defeated, the player is given a rating based on the amount of treasure Luigi has found. A second version of the mansion also becomes playable, called the “Hidden Mansion”. Depending on the version of the game, the entire mansion may be reversed from left to right, bosses may be different: Boos may move faster and there may be more ghosts.

rominfo Luigis Mansion

Developer(s) Nintendo EAD
Publisher(s) Nintendo
Producer(s) Shigeru Miyamoto
Takashi Tezuka
Designer(s) Hideki Konno
Composer(s) Shinobu Tanaka
Kazumi Totaka
Series Mario
Platform(s) Nintendo GameCube
Release date(s) JP September 14, 2001
NA November 17, 2001
EU May 3, 2002
AUS May 17, 2002
Genre(s) Action-adventure
Mode(s) Single-player
Rating(s) ELSPA: 3+
ESRB: E
OFLC: G8+
PEGI: 3+
Media 1 GameCube disc

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video Luigis Mansion

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{ 2 comments… read them below or add one }

1 nathan March 26, 2011 at 5:47 pm

i love luigis mansion because its good to play and kill ghosts

2 nathan March 26, 2011 at 5:48 pm

i love luigis mansions

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